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Steel and darkness

← Return to Steel and darkness

Devlog

  • Update 2025.10.28
    October 28, 2025 by SGTokara
    Features: New transparency when bigger objects hiding the player from camera. (Now a circular hole cut.) Healing spell added that can cast a smoke. any player or NPC is heald by it. Bug fixes: Dialoge... Continue reading
  • Update 2025.10.20
    October 20, 2025 by SGTokara
    Change in timing of damage calculation . -Now the attack animation trigers the damage calculation. -On successfull attack extra sound affect added -Step sound affects aded to run animation... Continue reading
  • Update 2025.10.10
    October 10, 2025 by SGTokara#Security-Update
    -Small bug fixes in the dungeon level (Door animations and drops) -Unity version update due to security issues. https://unity.com/security/sept-2025-01... Continue reading
  • Update 2025.10.07
    October 07, 2025 by SGTokara
    -Added credits -Monster health bar possitioning is coded (till now it was manully set per monster) -Portal list saving bug fix. -Rebalancing of monster Attack rating and deffenese rating. -First Necro... Continue reading
  • Update 2025.09.29
    September 30, 2025 by SGTokara#Update
    The basic idea was that the monsters have the same stats like the player. Strength, Dexteri, ect. It seems it wasn't the best idea. Much harder to balance the monsters strength with this many paramete... Continue reading
  • Update 2025.09.25
    September 25, 2025 by SGTokara#Version-update
    Updates: --Decresed the texture size on items and UMA components. --Character panel close button fixed... Continue reading
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Updated 14 days ago